"Hey, when's Atomic Robo coming out?"Well, it's not in layout, I'll tell you that.
Go preorder it now and get the PDF immediately! Trust in Science, sure, but
do not remain calm!(
"When's Atomic Robo coming out?" Whew. Here's to never answering
that question again.)
You can also order it through your FLGS and
still get the PDF right away thanks to
Bits & Mortar, which lets you support your store while still getting all the benefits of buying it online. If you have a favorite local store,
I highly recommend you do this. It's good for the bottle, it's good for the can. Or something.
If you've already downloaded the PDF, remember that it won't actually go to the printer for another week or so, which means you have a week to
let me know all the errors that I failed to correct before it made its way to you.
If you're interested in learning a little more about
ARRPG,
here I am on the Vigilance Podcast, recorded late last night, with host
James Dawsey. We talked mostly about
ARRPG, but also touched on
War of Ashes a bit and more besides. Knowing me, I probably mentioned
Star Wars Minute somewhere along the way, but I can't be sure. We did a lot of talking. After James stopped recording, we carried on for another two hours or so. It's all a blur.
Finally, a lot of people have already had some very nice things to say about
ARRPG, which has been very... I guess the word would be
rewarding. I've poured a ton of time and effort into
ARRPG, and while I can't really consider myself done -- there's still all that errata to address, after all -- we're close enough that I can say some post-mortem stuff. Some time ago, I said (I believe it was on
the Bear Swarm podcast) that with
ARRPG, I wanted to emulate
Goldeneye for the N64 in terms of how much care and attention to detail would go into the game. I'm happy to say I feel that this comes across on every page. (Well, maybe not the index quite so much.) I hope you agree!
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